![]() Not to mention that there’s a lot of negative space on maps due to the poor climbing mechanics and invisible walls, so trying to get on roofs or into certain key positions, impossible. Think of how many points of attack you could have on say Anzio or Donner in DoD. Most points require you to attack through open fields or down like channels that are easily defended. The map design isn’t great either, with making attacks on certain points near impossible without constant commander bomber attacks, etc. You’ll really have to tweak your graphics to even see sort of clear. Most kills coming from sitting and blending in bushes or proning on rubble. This game really isn’t a skill shooter game. To put it simply, this game is in no way like DoD. Was part of the first team to win CAL-IM actually.Īnyways, I have about 30 hours in this game. Played DoD competitively from Beta 3.1 thru retail. In several weeks of playing almost everyone I've made has been ace. And finally, and best of all, the people are nicer. Playing as a tank commander crewing a tank of 3 is my favourite thing to do at the moment. Spawn points are variable, and can change location as they are placed by officers and can be destroyed by enemies. I've tried to manually type in server:port addresses by adding servers but they refuse connection. Too large for most people to learn off by heart, which was a problem with DoD. I dug out my old Half-Life GOTY cd and decided to install it, updated it to 1.1.1.0 and installed Day of Defeat 1.3b. Funnily enough, most people shy away from leadership and don't actually mind being given orders by a squad leader. ![]() As an officer, you actually have to lead your squad - if you don't it dissolves into 8 blokes doing nothing much useful on their own. There is a far greater strategic aspect to HLL, and not all of the roles involve charging at the enemy spraying MG rounds everywhere, or sniping people from one of 5 very well known sniper positions on every map. But it does depend upon which aspects of DoD you enjoyed the most. Again, I'm overwhelmed, I felt Very welcomed right at the gate! Just need to wait for it to install.Įven if the game would play out in a way that I'm not anticipating, I will absolutely give it a very fair and extended break in to get used to it, solely by the reason of the great atmosphere you guys created when answering my question. Would you think HLL would be YAY or nay in my case?ĮDIT/ADD: Thanks for the immensely warm and welcoming response all, I pulled the trigger and have now purchased the game. Call of duty, on rare occasions - not really my thing. I've played about an metric fuck ton of DoD:Source, and certainly got a thing for Battlefield. It sure looks great, the game mechanics looks really good, but gameplay-wise? I don't know yet. well, maybe it's time to pull the trigger.īut I can't really figure out if it would be a WWII game I'd enjoy. New features include: Completely updated maps to take full advantage of the Source engine replaces, integrated physics simulation for ragdolls and physically simulated objects, higher resolution textures throughout, bump mapping, specular lighting, and other graphic effects, all powered by advanced Source engine technology, completely redesigned user interface, all new voice, weapon, and ambient sounds.As the title reads, I've been looking into this game for a while and now when steam even has 25% off on it. Day of Defeat: Source takes the classic gameplay of the original Day of Defeat and improves the experience with Source, the advanced engine technology Valve created for "Half-Life 2." With this technology, DoD: Source offers state of the art graphics (including support for HDR lighting) in optimized versions of popular maps, plus redesigned sound and all new player, weapon, and world models. Players choose a role and tackle goal-oriented missions based on historical operations. ![]() Day of Defeat: Source takes the classic gameplay of the original Day of Defeat and improves Day of Defeat: Source features multiplayer, team-based gameplay set in the WWII European theatre of operations. Summary: Day of Defeat: Source features multiplayer, team-based gameplay set in the WWII European theatre of operations. ![]()
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